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Elunium

Elunium

Etc   ID 985 · Elunium

Weight20
Buy / Sell1,100z / 550z

Description

A very light, non-toxic metal used for refining and toughening Armor.
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Weight: 20

Dropped By (41 monsters)

MonsterLvDrop Chance
Jakk Jakk 38 100% (base 0.31%)
Christmas Jakk Christmas Jakk 38 100% (base 0.31%)
Nereid Nereid 40 100% (base 0.37%)
Choco Choco 43 100% (base 0.53%)
Choco Choco 43 100% (base 0.53%)
Megalith Megalith 45 100% (base 0.61%)
Obsidian Obsidian 50 100% (base 0.5%)
Raydric Raydric 52 100% (base 1.06%)
Raydric Archer Raydric Archer 52 100% (base 1.06%)
Zombie Prisoner Zombie Prisoner 53 100% (base 1.12%)
Gazeti Gazeti 55 100% (base 0.2%)
Beholder Beholder 56 100% (base 0.1%)
Yao Jun Yao Jun 56 100% (base 0.1%)
Clock Clock 60 100% (base 1.63%)
Stalactic Golem Stalactic Golem 60 100% (base 1.63%)
Ice Titan Ice Titan 60 100% (base 0.3%)
Khalitzburg Khalitzburg 63 100% (base 1.91%)
Seeker Seeker 65 100% (base 0.2%)
Beholder master Beholder master 70 100% (base 0.1%)
Teddy Bear Teddy Bear 71 100% (base 1%)
Samurai Specter Samurai Specter MVP MVP Reward 71 100% (base 55%)
Loli Ruri Loli Ruri 71 100% (base 1%)
Venatu Venatu 72 100% (base 0.1%)
Evil Snake Lord Evil Snake Lord MVP MVP Reward 73 100% (base 55%)
Venatu Venatu 75 100% (base 0.1%)
Aliot Aliot 75 100% (base 0.1%)
Alicel Alicel 75 100% (base 0.1%)
Cat o' Nine Tails Cat o' Nine Tails 76 100% (base 6%)
Venatu Venatu 78 100% (base 0.1%)
Archdam Archdam 79 100% (base 2%)
Abysmal Knight Abysmal Knight 79 100% (base 3.69%)
Venatu Venatu 80 100% (base 0.1%)
Bloody Knight Bloody Knight 82 100% (base 4.33%)
Zakudam Zakudam 82 100% (base 2%)
Boitata Boitata MVP 93 100% (base 10%)
Incarnation of Morocc Incarnation of Morocc 96 100% (base 1.6%)
Incarnation of Morocc Incarnation of Morocc 97 100% (base 1.6%)
Hardrock Mammoth Hardrock Mammoth 115 100% (base 90%)
Dragon Egg Dragon Egg 43 50% (base 0.05%)
Apocalypse Apocalypse 66 50% (base 0.05%)
Hell Apocalypse Hell Apocalypse 86 50% (base 0.05%)

“Drop Chance” is the effective in-game rate after Spectre RO’s drop-rate multipliers; “base” is the unmodified database rate.